const { Statement, Eyebrow, Rule } = window.VamshotDesignSystem_18ef2a; /* SECTION 02 — the core idea. Sticky statement: RENT leaves, OWN arrives. */ /* Mobile gets the same two beats as a stacked reveal — no 340vh scroll jail, no per-frame transforms, same typography. */ function CoreIdeaStacked() { const ref = useReveal(); return (
02 — The core idea

A real influencer is borrowed.
A NOTHUMAN character is built for your brand.

); } function CoreIdea() { const handheld = useMedia(vsMQ.handheld); const wrap = React.useRef(null); const p = useProgress(wrap, !handheld && !vsReduced); const out = vsRange(p, 0.24, 0.46); const inn = vsRange(p, 0.42, 0.64); const copy = vsRange(p, 0.6, 0.82); if (handheld || vsReduced) return ; return (
02 — The core idea

A real influencer is borrowed.
A NOTHUMAN character is built for your brand.

); } /* SECTION 03 — what we do. Four systems, set as type, not cards. */ const vsSystems = [ { index: '01', name: 'Character design', lede: 'This is casting, not image generation.', items: ['Face lock.', 'Body.', 'Voice.', 'Wardrobe.', 'Personality.', 'Visual world.'] }, { index: '02', name: 'Content production', lede: 'Shot without the shoot.', items: ['Video.', 'Reels.', 'Campaigns.', 'Product handling.', 'Locations.', 'Lip sync.'] }, { index: '03', name: 'Channel operation', lede: 'A character that behaves like a creator.', items: ['Posting.', 'Captions.', 'Comments.', 'Community.', 'Collaborations.'] }, { index: '04', name: 'Performance creative', lede: 'One face. A hundred angles.', items: ['Multiple hooks.', 'Multiple campaigns.', 'Multiple ad variations.', 'Built for testing.'] } ]; function SystemRow({ index, name, lede, items, delay }) { const [hover, setHover] = React.useState(false); return (
{index} / System

{lede}

); } function WhatWeDo() { return ( What we do
{vsSystems.map(function (s, i) { return ; })}
); } Object.assign(window, { CoreIdea, CoreIdeaStacked, WhatWeDo });